Software Developer / Game Developer
Software Developer / Game Developer
Hello, I am a seasoned game system and balance designer with seven years of experience in the Korean mobile game industry. Throughout my career, I have worked with prestigious companies like Netmarble N2 and Entwell and have acquired a wealth of knowledge in developing and releasing mobile games, as well as a strong understanding of data management.
In addition to my technical expertise, I possess excellent MS Office skills in Word, Excel, and PowerPoint, along with outstanding communication abilities and a talent for responding effectively to various issues. Furthermore, my adaptability to new computer languages and tools is highly commendable, enabling me to stay on top of industry trends and deliver quality results.
With my experience, skills, and knowledge, I am confident in my ability to make valuable contributions to any team in the game development industry.
I specialize in developing and servicing mobile games, as well as managing project management and game data. In order to expand my field into software development, I obtained a Software Engineering Technician diploma.
I possess proficiency in using MS Office tools such as Word, Excel, and PowerPoint, as well as knowledge of various programming languages. Additionally, I have extensive experience in issues solving and data management.
Summary of Projects and Experiences Conducted by Korean Game Companies in the Past Year. More Info...
| Major History | ||||||
|---|---|---|---|---|---|---|
| Title | Img | Genre | Task | Position | Company | Period |
| Fate/Grand Order | ![]() |
RPG | Generated and monitored event data every 3 weeks, including bug fixing and adjustments. |
System | NetmarbleN2 | 2020.10 ~ 2021.12 |
| Project M | ![]() |
AOS | Planned game concepts and designed systems, incorporating analysis and ideas for using Disney IPs. |
Concept & System | NetmarbleN2 | 2019.10 ~ 2020.10 |
| Catch Mind | ![]() |
Casual | Developed and released a game, analyzing and applying keywords for game content. Designed account integration for different platforms and planned a web-drawing tool for user acquisition. Collaborated with the marketing department on promotional material production. Prepared localization for the North American market. | System & Localizing | NetmarbleN2 | 2019.04 ~ 2019.10 |
| Travelling Millionaire | ![]() |
Board | Managed game build updates in Turkey and MENA regions. Determined schedules and specifications for updates every 3 months. Participated in development and oversaw the update process. Created and managed event data applied twice a week. Focused on preparing seasonal events such as Ramadan. |
Project Management & System | NetmarbleN2 | 2017.03 ~ 2019.04 |
| We are the Heroes | ![]() |
RPG | Involved in the initial development process, launch, and service of the game. Contributed to game planning, managed character growth and numerical values. Designed and developed over 300 skills for 50+ characters and balanced game mechanics. Created an engaging endless dungeon feature. Assisted in the localization process for the Japanese market after the Korean service ended. | System & Balance | Entwell | 2015.06 ~ 2017.03 |
Exploring diverse technologies from web development to game and software engineering.
I am fully prepared and eager to undertake a diverse range of challenging development projects with utmost dedication and unwavering commitment to achieve exceptional results.